Weapons List

List of all Weapons in Genshin Impact.

Swords

Aquila Favonia
Physical DMG Bonus
Star Star Star Star Star
Falcon's Defiance

ATK is increased by 20~40%.

Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of the resistance aloft, regenerating HP equal to 100~160% of ATK and dealing 200~320% of ATK as DMG to surrounding opponents. This effect can only occur once every 15s.
Freedom-Sworn
Elemental Mastery
Star Star Star Star Star
Revolutionary Chorale

A part of the "Millennial Movement" that wanders amidst the winds.

Increases DMG by 10~20%.

When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field.

When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s.

"Millennial Movement: Song of Resistance" increases Normal, Charged, and Plunging Attack DMG by 16~32% and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s.

Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
Honed Flow
Obtain 12% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20% for 8s.
Sunken Song of the Sands
HP increased by 20~40%. When an Elemental Skill hits opponents, you gain the Grand Hymn effect for 20s. This effect increases the equipping character's Elemental Mastery by 0.12~0.24% of their Max HP. This effect can trigger once every 0.3s. Max 3 stacks. When this effect gains 3 stacks, or when the third stack's duration is refreshed, the Elemental Mastery of all nearby party members will be increased by 0.2~0.4% of the equipping character's max HP for 20s.
Whitemoon Bristle
CRIT Rate is increased by 4~?%. After Normal Attacks deal Elemental DMG, the Foliar Incision effect will be obtained, increasing DMG dealt by Normal Attacks and Elemental Skills by 120~?% of Elemental Mastery. This effect will disappear after 28 DMG instances or 12s. You can obtain Foliar Incision once every 12s.
Mistsplitter's Edge

Gain a 12~24% Elemental DMG Bonus for every element and receive the might of Mistsplitter's Emblem. At stack levels 1/2/3, Mistsplitter's Emblem provides a 8/16/28~16/32/56% Elemental DMG Bonus for the character's Elemental Type.

The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Protector's Virtue
HP increased by 20~40%. Additionally, provides an ATK Bonus based on 1.2~2.4% of the wielder's Max HP.
Skyward Blade
Energy Recharge
Star Star Star Star Star
Sky-Piercing Fang

CRIT Rate increased by 4~8%.

Gains Skypiercing Might upon using Elemental Burst: Increases Movement SPD by 10%, increases ATK SPD by 10%, and Normal and Charged hits deal additional DMG equal to 20~40% of ATK. Skypiercing Might lasts for 12s.
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Iwakura Succession
After casting an Elemental Skill, gain 1 Succession Seed. This effect can be triggered once every 5s. The Succession Seed lasts for 30s. Up to 3 Succession Seeds may exist simultaneously. After using an Elemental Burst, all Succession Seeds are consumed and after 2s, the character regenerates 6~12 Energy for each seed consumed.
Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Spotless Heart
Elemental Skill DMG is increased by 40~80% of DEF. The effect will be triggered no more than once every 1.5s and will be cleared 0.1s after the Elemental Skill deals DMG.
Favonius Sword
Energy Recharge
Star Star Star Star
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Festering Desire
Energy Recharge
Star Star Star Star
Undying Admiration
Increases Elemental Skill DMG by 16~32% and Elemental Skill CRIT Rate by 6~12%.
Iron Sting
Elemental Mastery
Star Star Star Star
Infusion Stinger
Dealing Elemental DMG increases all DMG by 6~12% for 6s. Max 2 stacks. Can only occur once every 1s.
Isshin Art Clarity
When a Normal, Charged, or Plunging Attack hits an opponent, it will whip up a Hewing Gale, dealing AoE DMG equal to 180% of ATK and increasing ATK by 15% for 8s. This effect can be triggered once every 8s.
Bane of Fire and Thunder
Increases DMG against enemies affected by Pyro or Electro by 20~36%.
Prototype Rancour
Physical DMG Bonus
Star Star Star Star
Smashed Stone
On hit, Normal or Charged Attacks increase ATK and DEF by 4~8% for 6s. Max 4 stacks. Can only occur once every 0.3s.
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Sacrificial Sword
Energy Recharge
Star Star Star Star
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Sapwood Blade
Energy Recharge
Star Star Star Star
Forest Sanctuary
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
Descension
Hitting enemies with Normal or Charged Attacks grants a 50% chance to deal 200% ATK as DMG in a small AoE. This effect can only occur once every 10s. Additionally, if the Traveler equips the Sword of Descension, their ATK is increased by 66.
The Alley Flash
Elemental Mastery
Star Star Star Star
Itinerant Hero
Increases DMG dealt by the character equipping this weapon by 12~24%. Taking DMG disables this effect for 5s.
The Black Sword
CRIT Rate
Star Star Star Star
Justice
Increases DMG dealt by Normal and Charged Attacks by 20~40%. Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.
The Flute
ATK
Star Star Star Star
Chord
Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100~200% ATK DMG to surrounding enemies. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Toukabou Shigure
Elemental Mastery
Star Star Star Star
Kaidan: Rainfall Earthbinder
After an attack hits opponents, it will inflict an instance of Cursed Parasol upon one of them for 10s. This effect can be triggered once every 15s. If this opponent is taken out during Cursed Parasol's duration, Cursed Parasol's CD will be refreshed immediately. The character wielding this weapon will deal 16~32% more DMG to the opponent affected by Cursed Parasol.
Xiphos' Moonlight
Elemental Mastery
Star Star Star Star
Jinni's Whisper
The following effect will trigger every 10s: The equipping character will gain 0.036~0.072% Energy Recharge for each point of Elemental Mastery they possess for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
Bane of Water and Ice
Increases DMG against opponents affected by Hydro or Cryo by 12~24%.
Dark Iron Sword
Elemental Mastery
Star Star Star
Overloaded
Upon causing an Overloaded, Superconduct, Electro-Charged, or an Electro-infused Swirl reaction, ATK is increased by 20~40% for 12s.
Gash
On hit, has 50% chance to deal 240~400% ATK DMG to a single enemy. Can only occur once every 15~11s.
Vigorous
When HP is above 90%, increases CRIT Rate by 14~28%.
Skyrider Sword
Energy Recharge
Star Star Star
Determination
Using an Elemental Burst grants a 12~24% increase in ATK and Movement SPD for 15s.
Journey
Each Elemental Orb or Particle collected restores 1~2% HP.
This weapon has no bonuses.
This weapon has no bonuses.


Claymores

Gokadaiou Otogibanashi
DEF is increased by 28~56%. Normal and Charged Attack DMG is increased by 40~80% of DEF.
Skyward Pride
Energy Recharge
Star Star Star Star Star
Sky-ripping Dragon Spine
Increases all DMG by 8~16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80~160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.
Song of Broken Pines
Physical DMG Bonus
Star Star Star Star Star
Rebel's Banner Hymn
A part of the "Millennial Movement" that wanders amidst the winds.

Increases ATK by 16~32%, and when Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s. When you possess four Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Banner-Hymn" effect for 12s. "Millennial Movement: Banner-Hymn" increases Normal ATK SPD by 12~24% and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Whispers for 20s.

Of the many effects of the "Millennial Movement", buffs of the same type will not stack.
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Wolfish Tracker
Increases ATK by 20~40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40~80% for 12s. Can only occur once every 30s.
Akuoumaru
ATK
Star Star Star Star
Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Favonius Greatsword
Energy Recharg
Star Star Star Star
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Forest Regalia
Energy Recharge
Star Star Star Star
Forest Sanctuary
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
Katsuragikiri Nagamasa
Energy Recharge
Star Star Star Star
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Lithic Axiom - Unity
For every character in the party who hails from Liyue, the character who equips this weapon gains 7~11% ATK increase and 3~7% CRIT Rate increase. This effect stacks up to 4 times.
Oceanic Victory
Increases Elemental Burst DMG by 12~24%. When Elemental Burst hits opponents, there is a 100% chance of summoning a huge onrush of tuna that charges and deals 100~200% ATK as AoE DMG. This effect can occur once every 15s.
Makhaira Aquamarine
Elemental Mastery
Star Star Star Star
Desert Pavilion
The following effect will trigger every 10s: The equipping character will gain 24~48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
Crush
On hit, Normal or Charged Attacks have a 50% chance to deal an additional 240~480% ATK DMG to opponents within a small AoE. Can only occur once every 15s.
Rainslasher
Elemental Mastery
Star Star Star Star
Bane of Storm and Tide
Increases DMG against opponents affected by Hydro or Electro by 20~36%.
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Sacrificial Greatsword
Energy Recharge
Star Star Star Star
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Serpent Spine
CRIT Rate
Star Star Star Star
Wavesplitter
Every 4s a character is on the field, they will deal 6~10% more DMG and take 3~2% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Snow-Tombed Starsilver
Physical DMG Bonus
Star Star Star Star
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
Rebellious Guardian
Taking DMG generates a shield which absorbs DMG up to 20~32% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12~24% increased DMG.
Infusion Blade
On hit, Normal or Charged Attacks increase ATK and DEF by 6~12% for 6s. Max 4 stacks (24~48% total). Can only occur once every 0.5s.
Bloodtainted Greatsword
Elemental Mastery
Star Star Star
Bane of Fire and Thunder
Increases DMG against opponents affected by Pyro or Electro by 12~24%.
Blunt Conclusion
After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 60~120% ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s.
Unbending
When HP falls below 70~90%, increases Charged Attack DMG by 30~50%, and Charged Attacks become much harder to interrupt.
Skyrider Greatsword
Physical DMG Bonus
Star Star Star
Courage
On hit, Normal or Charged Attacks increase ATK by 6~10% for 6s. Max 4 stacks. Can only occur once every 0.5s.
Cull the Weak
Defeating an opponent restores 8~16% HP.
This weapon has no bonuses.
This weapon has no bonuses.


Polearms

Extinguishing Precept
Gain 12~24% All Elemental DMG Bonus. Obtain Consummation for 20s after using an Elemental Skill, causing ATK to increase by 3.2~6.4% per second. This ATK increase has a maximum of 6 stacks. When the character equipped with this weapon is not on the field, Consummation's ATK increase is doubled.
Engulfing Lightning
Energy Recharge
Star Star Star Star Star
Timeless Dream: Eternal Stove
ATK increased by 28~56% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80~120% ATK. Gain 30~50% Energy Recharge for 12s after using an Elemental Burst.
Eagle Spear of Justice
On hit, increases ATK by 3.2~6.0% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12~24%.
Skyward Spine
Energy Recharge
Star Star Star Star Star
Black Wing
Increases CRIT Rate by 8~16% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vacuum blade that deals 40~100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.
Staff of Homa
CRIT DMG
Star Star Star Star Star
Reckless Cinnabar
HP increased by 20~40%. Additionally, provides an ATK Bonus based on 0.8~1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1~1.8% of Max HP.
Heat Haze at Horizon's End
The equipping character gains 52~104% of their Elemental Mastery as bonus ATK. When an Elemental Skill hits opponents, the Dream of the Scarlet Sands effect will be gained for 10s: The equipping character will gain 28~56% of their Elemental Mastery as bonus ATK. Max 3 stacks.
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
"The Catch"
Energy Recharge
Star Star Star Star
Shanty
Increases Elemental Burst DMG by 16~32% and Elemental Burst CRIT Rate by 6~12%.
Blackcliff Pole
CRIT DMG
Star Star Star Star
Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Crescent Pike
Physical DMG Bonus
Star Star Star Star
Infusion Needle
After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal an additional 20~40% ATK as DMG for 5s.
Deathmatch
CRIT Rate
Star Star Star Star
Gladiator
If there are at least 2 opponents nearby, ATK is increased by 16~32% and DEF is increased by 16~32%. If there are fewer than 2 opponents nearby, ATK is increased by 24~48%.
Dragon's Bane
Elemental Mastery
Star Star Star Star
Bane of Flame and Water
Increases DMG against opponents affected by Hydro or Pyro by 20~36%.
Dragonspine Spear
Physical DMG Bonus
Star Star Star Star
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
Favonius Lance
Energy Recharge
Star Star Star Star
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Kitain Cross Spear
Elemental Mastery
Star Star Star Star
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Lithic Axiom - Unity
For every character in the party who hails from Liyue, the character who equips this weapon gains 7~11% ATK increase and a 3~7% CRIT Rate increase. This effect stacks up to 4 times.
The Wind Unattained
Within 10s after an Elemental Reaction is triggered, ATK is increased by 12% and Elemental Mastery is increased by 48.
Moonpiercer
Elemental Mastery
Star Star Star Star
Stillwood Moonshadow
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field.
Prototype Starglitter
Energy Recharge
Star Star Star Star
Magic Affinity
After using an Elemental Skill, increases Normal and Charged Attack DMG by 8~16% for 12s. Max 2 stacks.
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
Bane of the Soft
Increases DMG against slimes by 40~80%.
Halberd
ATK
Star Star Star
Heavy
Normal Attacks deal an additional 160~320% DMG. Can only occur once every 10s.
White Tassel
CRIT Rate
Star Star Star
Sharp
Increases Normal Attack DMG by 24~48%.
This weapon has no bonuses.
This weapon has no bonuses.


Catalysts

A Thousand Floating Dreams
Elemental Mastery
Star Star Star Star Star
A Thousand Nights' Dawnsong
Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 32~64. If not, increase the equipping character's DMG Bonus from their Elemental Type by 10~26%. Each of the aforementioned effects can have up to 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 40~48. Multiple such effects from multiple such weapons can stack.
Byakuya Kougetsu
Healing Bonus increased by 10~20%, Normal Attack DMG is increased by 1~3.0% of the Max HP of the character equipping this weapon. For 12s after using an Elemental Burst, Normal Attacks that hit opponents will restore 0.6 Energy. Energy can be restored this way once every 0.1s.
Kagura's Verity
CRIT DMG
Star Star Star Star Star
Kagura Dance of the Sacred Sakura
Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12~24% for 16s. Max 3 stacks. This character will gain 12~24% All Elemental DMG Bonus when they possess 3 stacks.
Boundless Blessing
Increases Movement SPD by 10%. When in battle, gain an 8~16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Wandering Clouds
Increases Elemental DMG Bonus by 12~24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160~320% ATK DMG. Can only occur once every 30s.
Bygone Azure Teardrop
Normal Attack SPD is increased by 10%. After the wielder unleashes an Elemental Skill, Normal Attack DMG will increase by 4.8% every second for 14s. After this character hits an opponent with a Normal Attack during this duration, Normal Attack DMG will be increased by 9.6%. This increase can be triggered once every 0.3s. The maximum Normal Attack DMG increase per single duration of the overall effect is 48%. The effect will be removed when the wielder leaves the field, and using the Elemental Skill again will reset all DMG buffs.
Blackcliff Agate
CRIT DMG
Star Star Star Star
Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Dodoventure!
Normal Attack hits on opponents increase Charged Attack DMG by 16~32% for 6s. Charged Attack hits on opponents increase ATK by 8~16% for 6s.
Echo
Normal and Charged Attacks have a 50% chance to fire a Bolt of Perception, dealing 240~360% ATK as DMG. This bolt can bounce between opponents a maximum of 4 times. This effect can occur once every 12~8s.
Favonius Codex
Energy Recharge
Star Star Star Star
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
Fruit of Fulfillment
Energy Recharge
Star Star Star Star
Full Circle
Obtain the "Wax and Wane" effect after an Elemental Reaction is triggered, gaining 24 Elemental Mastery while losing 5% ATK. For every 0.3s, 1 stack of Wax and Wane can be gained. Max 5 stacks. For every 6s that go by without an Elemental Reaction being triggered, 1 stack will be lost. This effect can be triggered even when the character is off-field.
Hakushin Ring
Energy Recharge
Star Star Star Star
Sakura Saiguu
After the character equipped with this weapon triggers an Electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10~20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
Mappa Mare
Elemental Mastery
Star Star Star Star
Infusion Scroll
Triggering an Elemental reaction grants a 8~16% Elemental DMG Bonus for 10s. Max 2 stacks.
People of the Faltering Light
Increases Energy Recharge by 24~48% for 10s after using an Elemental Skill.
Gilding
Using an Elemental Burst regenerates 4~6 Energy every 2s for 6s. All party members will regenerate 4~6% HP every 2s for this duration.
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Sacrificial Fragments
Elemental Mastery
Star Star Star Star
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Solar Pearl
CRIT Rate
Star Star Star Star
Solar Shine
Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20~40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20~40% for 6s.
The Widsith
CRIT DMG
Star Star Star Star
Debut
When a character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s.

Recitative: ATK is increased by 60~120%. Aria: Increases all Elemental DMG by 48~96%.

Interlude: Elemental Mastery is increased by 240~480.
Wandering Evenstar
Elemental Mastery
Star Star Star Star
Wildling Nightstar
The following effect will trigger every 10s: The equipping character will gain 24~48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
Wine and Song
Energy Recharge
Star Star Star Star
Ever-Changing
Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate sprint by 14~22% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 20~40% for 5s.
Emerald Orb
Elemental Mastery
Star Star Star
Rapids
Upon causing a Vaporize, Electro-Charged, Frozen, or a Hydro-infused Swirl reaction, increases ATK by 20~40% for 12s.
Magic Guide
Elemental Mastery
Star Star Star
Bane of Storm and Tide
Increases DMG against opponents affected by Hydro or Electro by 12~24%.
Otherworldly Story
Energy Recharge
Star Star Star
Energy Shower
Each Elemental Orb or Particle collected restores 1~2% HP.
Heritage
When switching characters, the new character taking the field has their ATK increased by 24~48% for 10s. This effect can only occur once every 20s.
Twin Nephrite
CRIT Rate
Star Star Star
Guerilla Tactic
Defeating an opponent increases Movement SPD and ATK by 12~20% for 15s.
This weapon has no bonuses.
This weapon has no bonuses.


Bows

Amos' Bow
ATK
Star Star Star Star Star
Strong-Willed
Increases Normal Attack and Charged Attack DMG by 12~24%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 8~16% every 0.1 seconds the arrow is in the air for up to 5 times.
Aqua Simulacra
CRIT DMG
Star Star Star Star Star
The Cleansing Form
HP is increased by 16~32%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20~40%. This will take effect whether the character is on-field or not.
Elegy for the End
Energy Recharge
Star Star Star Star Star
The Parting Refrain
A part of the "Millennial Movement" that wanders amidst the winds.

Increases Elemental Mastery by 60~120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100~200 and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s.

Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
Hunter's Path
CRIT Rate
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At the End of the Beast-Paths
Gain 12% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.
Polar Star
CRIT Rate
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Daylight's Augury
Elemental Skill and Elemental Burst DMG increased by 12~24%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48~20/40/60/96%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others.
Skyward Harp
CRIT Rate
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Echoing Ballad
Increases CRIT DMG by 20~40%. Hits have a 60~100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4~2s.
Thundering Pulse
CRIT DMG
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Rule By Thunder
Increases ATK by 20~40% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12/24/40~24/48/80%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Oppidan Ambush
While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2~4% every second up to a max of 20~40%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4~8% per second until it reaches 0%.
Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Compound Bow
Physical DMG Bonus
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Infusion Arrow
Normal Attack and Charged Attack hits increase ATK by 4~8% and Normal ATK SPD by 1.2~2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s.
End of the Line
Energy Recharge
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Net Snapper
Triggers the Flowrider effect after using an Elemental Skill, dealing 80% ATK as AoE DMG upon hitting an opponent with an attack. Flowrider will be removed after 15s or after causing 3 instances of AoE DMG. Only 1 instance of AoE DMG can be caused every 2s in this way. Flowrider can be triggered once every 12s.
Fading Twilight
Energy Recharge
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Radiance of the Deeps
Has three states, Evengleam, Afterglow, and Dawnblaze, which increase DMG dealt by 6%/10%/14%~12%/20%/28% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field.
Favonius Warbow
Energy Recharge
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Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Hamayumi
ATK
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Full Draw
Increases Normal Attack DMG by 16~32% and Charged Attack DMG by 12~24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%.
Labyrinth Lord's Instruction
Obtain the Teachings of the Forest effect when unleashing Elemental Skills and Bursts, increasing Elemental Mastery by 60 for 12s. This effect will be removed when switching characters. When the Teachings of the Forest effect ends or is removed, it will deal 100% of ATK as DMG to 1 nearby opponent. The Teachings of the Forest effect can be triggered once every 20s.
Mitternachts Waltz
Physical DMG Bonus
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Evernight Duet
Normal Attack hits on opponents increase Elemental Skill DMG by 20~40% for 5s. Elemental Skill hits on opponents increase Normal Attack DMG by 20~40% for 5s.
Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
Predator
ATK
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Strong Strike
Dealing Cryo DMG to opponents increases this character's Normal and Charged Attack DMG by 10% for 6s. This effect can have a maximum of 2 stacks. Additionally, when Aloy equips Predator, ATK is increased by 66.
Unreturning
Charged Attack hits on weak points increase Movement SPD by 10% and ATK by 36~72% for 10s.
Royal Bow
ATK
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Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Rust
ATK
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Rapid Firing
Increases Normal Attack DMG by 40~80% but decreases Charged Attack DMG by 10%.
Sacrificial Bow
Energy Recharge
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Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
The Stringless
Elemental Mastery
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Arrowless Song
Increases Elemental Skill and Elemental Burst DMG by 24~48%.
Verdant Wind
Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40~80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14~10s.
Windblume Ode
Elemental Mastery
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Windblume Wish
After using an Elemental Skill, receive a boon from the ancient wish of the Windblume, increasing ATK by 16~32% for 6s.
Messenger
CRIT DMG
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Archer's Message
Charged Attack hits on weak spots deal an additional 100~200% ATK DMG as CRIT DMG. Can only occur once every 10s.
Raven Bow
Elemental Mastery
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Bane of Flame and Water
Increases DMG against opponents affected by Hydro or Pyro by 12~24%.
Cull the Weak
Defeating an opponent restores 8~16% HP.
Precise
Increases DMG against weak spots by 24~48%.
Slingshot
CRIT Rate
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Slingshot
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36~60%. Otherwise, decreases DMG by 10%.
This weapon has no bonuses.
This weapon has no bonuses.