Best Build for Yun Jin in Genshin Impact


Pros & Cons
- The "Quota" mechanic allows for very good damage scaling.
- You can consider their buffs as an extension of their personal damage.
- Quota buffs "borrow" others crit stats
- With good gameplay, Yun Jin is good at providing energy for herself.
- Generally useful, possibly fills in a very good niche in the future
- Good example would be as a support for Yoimiya
- Current niche/utility is very selective.
- Has some ER dependency
- Needing story-locked materials for growth hurts newer accounts
- Doesn't have great Artifact flexibility (wants 4pc set)
Skills

Normal Attack
Performs up to five consecutive spear strikes.
Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Ms. Yun may just be acting out fights on stage, but her skills with the spear are real enough to defend against her foes.
Press
Flourishes her polearm in a cloud-grasping stance, dealing Geo DMG.
Hold
Takes up the Opening Flourish stance and charges up, forming a shield. DMG Absorption is based on Yun Jin's Max HP and has 150% effectiveness against all Elemental DMG and Physical DMG. The shield lasts until she finishes unleashing her Elemental Skill.
When the skill is released, when its duration ends, or when the shield breaks, Yun Jin will unleash the charged energy as an attack, dealing Geo DMG.
Based on the time spent charging, it will either unleash an attack at Charge Level 1 or Level 2.

Deals AoE Geo DMG and grants all nearby party members a Flying Cloud Flag Formation.
Flying Cloud Flag Formation
When Normal Attack DMG is dealt to opponents, Bonus DMG will be dealt based on Yun Jin's current DEF.
The effects of this skill will be cleared after a set duration or after being triggered a specific number of times.
When one Normal Attack hits multiple opponents, the effect is triggered multiple times according to the number of opponents hit. The number of times that the effect is triggered is counted independently for each member of the party with Flying Cloud Flag Formation.
Passives

When Perfect Cooking is achieved on Food with Adventure-related effects, there is a 12% chance to obtain double the product.

Using Opening Flourish at the precise moment when Yun Jin is attacked will unleash its Level 2 Charged (Hold) form

The Normal Attack DMG Bonus granted by Flying Cloud Flag Formation is further increased by 2.5%/5%/7.5%/11.5% of Yun Jin's DEF when the party contains characters of 1/2/3/4 Elemental Types, respectively.
Constellations

Opening Flourish's CD is decreased by 18%.

After Cliffbreaker's Banner is unleashed, all nearby party members' Normal Attack DMG is increased by 15% for 12s.

Increases the Level of Cliffbreaker's Banner by 3.
Maximum upgrade level is 15.

When Yun Jin triggers the Crystallize Reaction, her DEF is increased by 20% for 12s.

Increases the Level of Opening Flourish by 3.
Maximum upgrade level is 15.

Characters under the effects of the Flying Cloud Flag Formation have their Normal ATK SPD increased by 12%.
Ascension
Rank | Level | Cost ![]() |
Materials | |||
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1 | 20 | 20,000 | ||||
2 | 40 | 40,000 |
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3 | 50 | 60,000 |
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4 | 60 | 80,000 |
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5 | 70 | 100,000 |
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6 | 80 | 120,000 |
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Teams
For a detailed breakdown of the best Yun Jin teams go to the Yun Jin team guide page.
Builds
Burst Support Build
Yun Jin simply boosting Normal Attack damage makes her a useful generalist support option if you can consistently get her Burst up and fit into proper team rotations.
Burst > Skill
Yun Jin's skill is good for her personal damage but for the most part just prioritize raising your Burst to improve your team's overall damage.
Main stats: DEF/DEF/DEF or Crit Rate
Substats: Crit Rate/ER/DEF
Crit Rate for Favonius Lance consistency, ER for burst consistency and DEF% for your Burst's scaling.

Favonius Lance is just a great weapon in general and less of a special synergy with Yun Jin. Her best option for now but also for a foreseeable future.
Temporary weapon while waiting for Favonius Lance.
Engulfing Lightning should be a rather overkill solution to whatever Energy issues Yun Jin has. It works but don't go out of your way to get this on Yun Jin
Reminder that Yun Jin doesn't really get to use the passive so for the most part its an expensive ER weapon.
Deathmatch is a good weapon but not really on Yun Jin. Yes, it's the only polearm with DEF but you don't really maximize everything else the weapon has to offer.

The caveat of this set is that its expensive as it's usually resin inefficient.
When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus.
When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.Combination sets with Husk are useful in transition to a full 4PC set.
Noblesse is a good option on Yun Jin but its very likely that you'll have other party members who can benefit more from Noblesse than Yun Jin.
Very good options if your teams call for it. Archaic Petra can be valuable but its not a great set to farm for.
Instructor is a 4★ set so you only get 80% of the stats you would get of a 5★ but its utility is welcome.