Best Build for Traveler (Geo) in Genshin Impact

Best Build for Traveler (Geo) in Genshin Impact
Traveler (Geo) is a 5-star Geo Geo sword character in Genshin Impact. This guide covers the best builds, weapons and artifacts for Traveler (Geo).

Pros & Cons

  • Not dependent on Artifact Set bonuses
  • Good Geo Battery
  • Decent damage potential
    • Provides some utility with a crit rate buff on C1
  • Elemental Burst includes Anemo Cleanse
  • Great F2P weapon options for all roles
  • Free constellations
    • This becomes a con if you want to play Traveler without their C6 as they really benefit from their constellations.
  • Value is limited by skill expression
    • Elemental Skill usage rewards creativity and some technical understanding as well as good practice
  • Lacks access to reactions that scale up their own damage
  • Limited in optimized teams
    • Usually wants a Geo co-star if not a Mono-Geo team to maximize what Geo Traveler can offer

Skills

Foreign Rockblade
Foreign Rockblade
Normal Attack

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Starfell Sword
Starfell Sword
Elemental Skill

You disgorge a meteorite from the depths of the earth, dealing AoE Geo DMG. The meteorite is considered a Geo Construct, and can be climbed or used to block attacks.

Hold
This skill's positioning may be adjusted.

Wake of Earth
Wake of Earth
Elemental Burst

Energizing the Geo deep underground, you set off expanding shockwaves.
Launches surrounding opponents back and deals AoE Geo DMG.
A stone wall is erected at the edges of the shockwave.
The stone wall is considered a Geo Construct, and may be used to block attacks.

Passives

Shattered Darkrock
Shattered Darkrock
Ascension 1

Reduces Starfell Sword's CD by 2s.

Frenzied Rockslide
Frenzied Rockslide
Ascension 4

The final hit of a Normal Attack combo triggers a collapse, dealing 60% of ATK as AoE Geo DMG.

Constellations

Invincible Stonewall
Invincible Stonewall
Level 1

Party members within the radius of Wake of Earth have their CRIT Rate increased by 10% and have increased resistance against interruption.

Rockcore Meltdown
Rockcore Meltdown
Level 2

When the meteorite created by Starfell Sword is destroyed, it will also explode, dealing additional AoE Geo DMG equal to the amount of damage dealt by Starfell Sword.

Will of the Rock
Will of the Rock
Level 3

Increases the Level of Wake of Earth by 3.
Maximum upgrade level is 15.

Reaction Force
Reaction Force
Level 4

The shockwave triggered by Wake of Earth regenerates 5 Energy for every opponent hit.
A maximum of 25 Energy can be regenerated in this manner at any one time.

Meteorite Impact
Meteorite Impact
Level 5

Increases the Level of Starfell Sword by 3.
Maximum upgrade level is 15.

Everlasting Boulder
Everlasting Boulder
Level 6

The barrier created by Wake of Earth lasts 5s longer.
The meteorite created by Starfell Sword lasts 10s longer.

Teams

For a detailed breakdown of the best Traveler (Geo) teams go to the Traveler (Geo) team guide page.

Builds

Off-field DPS Build/Support

Traveler's Skill and its techs are an important component for players who want to maximize Traveler's DPS. The difference between a DPS and Support version of Traveler is the number of skill casts you would make for a rotation. The less skills you cast the more ER you would need, sacrificing Offensive stats for consistency and utility.

Talent Priority

Skill > Burst
Though Traveler's damage mostly comes from their skill, don't neglect your Burst.

Stat Priority

Main stats: ATK or ER/Geo%/Crit
Substats: Crit/ATK/ER ER should be prioritised only if you struggle keeping your burst up. In most cases, ATK sands is a better option damage wise.

Weapon Weapons
Best weapon

Crit is a very good stat for Traveler and providing a lot of it makes Jade Cutter the best weapon for Traveler.

Protector's Virtue
HP increased by 20~40%. Additionally, provides an ATK Bonus based on 1.2~2.4% of the wielder's Max HP.
Weapon Variations
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Noteworthy 5★ options
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Aquila Favonia
Physical DMG Bonus
Star Star Star Star Star
Falcon's Defiance

ATK is increased by 20~40%.

Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of the resistance aloft, regenerating HP equal to 100~160% of ATK and dealing 200~320% of ATK as DMG to surrounding opponents. This effect can only occur once every 15s.
F2P

Traveler's best F2P option, the energy from the passive grants consistency to Traveler's Energy consumption.

Iwakura Succession
After casting an Elemental Skill, gain 1 Succession Seed. This effect can be triggered once every 5s. The Succession Seed lasts for 30s. Up to 3 Succession Seeds may exist simultaneously. After using an Elemental Burst, all Succession Seeds are consumed and after 2s, the character regenerates 6~12 Energy for each seed consumed.
Battle Pass

For low field-time builds, it goes down a rank as you don't fully utilize its passive, but its still a good weapon.

The Black Sword
CRIT Rate
Star Star Star Star
Justice
Increases DMG dealt by Normal and Charged Attacks by 20~40%. Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.
Energy Recharge

ER options are only recommended for Support builds where you don't cast your skill enough times to easily keep Burst uptime.

Festering Desire
Energy Recharge
Star Star Star Star
Undying Admiration
Increases Elemental Skill DMG by 16~32% and Elemental Skill CRIT Rate by 6~12%.
Skyward Blade
Energy Recharge
Star Star Star Star Star
Sky-Piercing Fang

CRIT Rate increased by 4~8%.

Gains Skypiercing Might upon using Elemental Burst: Increases Movement SPD by 10%, increases ATK SPD by 10%, and Normal and Charged hits deal additional DMG equal to 20~40% of ATK. Skypiercing Might lasts for 12s.
Favonius Sword
Energy Recharge
Star Star Star Star
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Sacrificial Sword
Energy Recharge
Star Star Star Star
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Early Game/Low investment

Viable with strong shielders or quickswap comps.

Vigorous
When HP is above 90%, increases CRIT Rate by 14~28%.
Artifact Artifacts
Any Combination

Geo Traveler's Generalist sets, you can consider Shimenawa over Archaic if resin efficiency is a concern.

2 Geo DMG Bonus +15%.
2 ATK +18%.
2 ATK +18%.
Artifact Variations
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Niche picks with potential

These sets are only worth for their 4pc effects and synergize well with Lion's Roar. Limited in application, not really resin-efficient.

2 Pyro RES increased by 40%.
4 Increases DMG against opponents affected by Pyro by 35%.
2 Electro RES increased by 40%.
4 Increases DMG against opponents affected by Electro by 35%.
OR
2 Elemental Burst DMG +20%.
2 Geo DMG Bonus +15%.
OR

Useful even in DPS builds but only gets a recommendation for supportive builds or if nobody else on your party can use the 4pc.

2 Elemental Burst DMG +20%.
4 Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.

On-Field DPS

If you give Traveler field time they become an on-field DPS. A pure Physical DPS build is not recommended as most of Traveler's damage comes from his skill casts. Yun Jin is a good party member for this build.

Talent Priority

Skill > Normal = Burst
On-field DPS Traveler requires a lot of investment in every talent.

Stat Priority

Main stats: ATK% /Phys% or Geo%/Crit
Substats: Crit ATK ER Physical Damage goblet isn't really recommended for endgame content due to the limits of Physical Damage's scaling.

Weapon Weapons
Best Weapons

Jade Cutter providing a lot of crit is very valuable on Traveler especially if you can provide external ATK% buffs. Aquila Favonia is good for Physical DPS.

Protector's Virtue
HP increased by 20~40%. Additionally, provides an ATK Bonus based on 1.2~2.4% of the wielder's Max HP.
Aquila Favonia
Physical DMG Bonus
Star Star Star Star Star
Falcon's Defiance

ATK is increased by 20~40%.

Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of the resistance aloft, regenerating HP equal to 100~160% of ATK and dealing 200~320% of ATK as DMG to surrounding opponents. This effect can only occur once every 15s.
Weapon Variations
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Needs shield to work properly, but still a great stat stick.

Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.

Competes with 5★ if you have good uptime with its passive at R5. At lower refines it has potential to be the best 4★ weapon.

Bane of Fire and Thunder
Increases DMG against enemies affected by Pyro or Electro by 20~36%.

Traveler's best generalist 4★ weapon.

The Black Sword
CRIT Rate
Star Star Star Star
Justice
Increases DMG dealt by Normal and Charged Attacks by 20~40%. Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.
ER% Option
Skyward Blade
Energy Recharge
Star Star Star Star Star
Sky-Piercing Fang

CRIT Rate increased by 4~8%.

Gains Skypiercing Might upon using Elemental Burst: Increases Movement SPD by 10%, increases ATK SPD by 10%, and Normal and Charged hits deal additional DMG equal to 20~40% of ATK. Skypiercing Might lasts for 12s.
Physical DPS weapons
Prototype Rancour
Physical DMG Bonus
Star Star Star Star
Smashed Stone
On hit, Normal or Charged Attacks increase ATK and DEF by 4~8% for 6s. Max 4 stacks. Can only occur once every 0.3s.
The Flute
ATK
Star Star Star Star
Chord
Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100~200% ATK DMG to surrounding enemies. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Artifact Artifacts
Any Combination

Geo Traveler's Generalist sets, you can consider Shimenawa over Archaic if resin efficiency is a concern.

2 Geo DMG Bonus +15%.
2 ATK +18%.
2 ATK +18%.
Artifact Variations
Show more
Physical DPS options
2 Physical DMG Bonus +25%.
2 Physical DMG Bonus +25%.
2 ATK +18%.
4 If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.

Only viable with a dedicated shielder, don't use this with only Crystallize shields.

2 Increases Shield Strength by 35%.
4 While protected by a shield, gain an additional 40% Normal and Charged Attack DMG.

All Geo Characters

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