Best Build for Traveler (Anemo) in Genshin Impact

Best Build for Traveler (Anemo) in Genshin Impact
Traveler (Anemo) is a 5-star Anemo Anemo sword character in Genshin Impact. This guide covers the best builds, weapons and artifacts for Traveler (Anemo).

Pros & Cons

  • Utilizes Viridescent Venerer 4-set
  • Decent Crowd Control
  • Decent Anemo Battery
  • Unique Swirl interactions (Cryo priority over Pyro)
  • Low investment, High Impact
  • Excellent Res Shred
    • Really wants his C6 to unlock his res shred potential
  • DPS is wholly reliant on Swirls
    • Swirl gets expensive as it only depends on EM and levels
  • Doesn't have great Artifact flexibility (wants 4pc set)
  • Needs to be leveled up to stagger high-level enemies
  • Burst could push enemies too far away
  • ER Dependent

Skills

Foreign Ironwind
Foreign Ironwind
Normal Attack

Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Palm Vortex
Palm Vortex
Elemental Skill

Grasping the wind's might, you form a vortex of vacuum in your palm, causing continuous Anemo DMG to opponents in front of you.
The vacuum vortex explodes when the skill duration ends, causing a greater amount of Anemo DMG over a larger area.

Hold
DMG and AoE will gradually increase.

Elemental Absorption
If the vortex comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.

Gust Surge
Gust Surge
Elemental Burst

Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing continuous Anemo DMG.

Elemental Absorption
If the tornado comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.

Passives

Slitting Wind
Slitting Wind
Ascension 1

The last hit of a Normal Attack combo unleashes a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its path.

Second Wind
Second Wind
Ascension 4

Palm Vortex kills regenerate 2% HP for 5s. This effect can only occur once every 5s.

Constellations

Raging Vortex
Raging Vortex
Level 1

Palm Vortex pulls in opponents and objects within a 5m radius.

Uprising Whirlwind
Uprising Whirlwind
Level 2

Increases Energy Recharge by 16%.

Sweeping Gust
Sweeping Gust
Level 3

Increases the Level of Gust Surge by 3.
Maximum upgrade level is 15.

Cherishing Breezes
Cherishing Breezes
Level 4

Reduces DMG taken while casting Palm Vortex by 10%.

Vortex Stellaris
Vortex Stellaris
Level 5

Increases the Level of Palm Vortex by 3.
Maximum upgrade level is 15.

Intertwined Winds
Intertwined Winds
Level 6

Targets who take DMG from Gust Surge have their Anemo RES decreased by 20%.
If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.

Teams

For a detailed breakdown of the best Traveler (Anemo) teams go to the Traveler (Anemo) team guide page.

Builds

Elemental Mastery Support Build

Simply put, having an Anemo character is already valuable and you already have Traveler. While their grouping mechanics are not ideal, having some form of grouping as well as the value of Viridescent Venerer and the general power of Swirls allows your team to clear difficult content with good efficiency.

Talent Priority

Skill > Burst
Practically speaking, talent investment isn't a priority as the bulk of your damage comes from Swirl reactions. Its also difficult to land all the hits of your Burst limiting the actual damage your Burst could deal.

Stat Priority

Main Stats: ER or EM/EM/EM
Substats: ER (enough to consistently Burst)/EM
Don't worry too much about the main stats. Ideally you just run as much EM as possible, so in ideal scenarios you would have an EM main stat and then have other good stats like ER on your sub stats. Running an ATK% Sands or Anemo Dmg% Goblet will be perfectly fine if you have good EM subs on them.

Weapon Weapons
Best Weapons

Luxury option, its the best weapon for Traveler due to the additional buffs it gives to your party along with better stats. While 5★ options offer more stats than 4★ weapons, this is the only one that really gets a recommendation.

Freedom-Sworn
Elemental Mastery
Star Star Star Star Star
Revolutionary Chorale

A part of the "Millennial Movement" that wanders amidst the winds.

Increases DMG by 10~20%.

When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field.

When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s.

"Millennial Movement: Song of Resistance" increases Normal, Charged, and Plunging Attack DMG by 16~32% and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s.

Of the many effects of the "Millennial Movement," buffs of the same type will not stack.

Traveler's best option when you have enough ER without the weapon.

Iron Sting
Elemental Mastery
Star Star Star Star
Infusion Stinger
Dealing Elemental DMG increases all DMG by 6~12% for 6s. Max 2 stacks. Can only occur once every 1s.
Xiphos' Moonlight
Elemental Mastery
Star Star Star Star
Jinni's Whisper
The following effect will trigger every 10s: The equipping character will gain 0.036~0.072% Energy Recharge for each point of Elemental Mastery they possess for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
Toukabou Shigure
Elemental Mastery
Star Star Star Star
Kaidan: Rainfall Earthbinder
After an attack hits opponents, it will inflict an instance of Cursed Parasol upon one of them for 10s. This effect can be triggered once every 15s. If this opponent is taken out during Cursed Parasol's duration, Cursed Parasol's CD will be refreshed immediately. The character wielding this weapon will deal 16~32% more DMG to the opponent affected by Cursed Parasol.
Weapon Variations
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Battery weapons

ER is an important stat for Traveler to consistently Burst. Sacrificial wants refines for consistency, Favonius needs Crit Rate for consistency and Amenoma Kageuchi's ATK% substat isn't as useful for Traveler as Swirl only uses EM.

Sacrificial Sword
Energy Recharge
Star Star Star Star
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Favonius Sword
Energy Recharge
Star Star Star Star
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Iwakura Succession
After casting an Elemental Skill, gain 1 Succession Seed. This effect can be triggered once every 5s. The Succession Seed lasts for 30s. Up to 3 Succession Seeds may exist simultaneously. After using an Elemental Burst, all Succession Seeds are consumed and after 2s, the character regenerates 6~12 Energy for each seed consumed.

Event exclusive option, if you have it, use it.

Festering Desire
Energy Recharge
Star Star Star Star
Undying Admiration
Increases Elemental Skill DMG by 16~32% and Elemental Skill CRIT Rate by 6~12%.
F2P option
Dark Iron Sword
Elemental Mastery
Star Star Star
Overloaded
Upon causing an Overloaded, Superconduct, Electro-Charged, or an Electro-infused Swirl reaction, ATK is increased by 20~40% for 12s.
Artifact Artifacts
Best Set

Viridescent Venerer is what really defines Traveler's optimized role in teams. Having the 4PC set bonus is more important than getting good substats.

2 Anemo DMG Bonus +15%.
4 Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.
Artifact Variations
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Support

Useful if you have another VV user or if the shred will not be utilized (e.g., Xiao, Geo DPS, etc.).

2 Elemental Burst DMG +20%.
4 Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Early Game (Pre-AR 45)

Instructor gives the Traveler and your team some extra EM, it'll come in hand.

2 Increases Elemental Mastery by 80.
4 Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.

Anemo DPS Build

The Traveler may not be a good Main DPS if compared to other characters, but their damage potential isn't as bad as it seems, especially with easily obtainable constellations. This build, however, is more expensive in terms of farming and weapon choices.

Talent Priority

Skill > Burst > Normal Attack
Traveler's source of damage is mostly their Elemental Skill. Using their Elemental Butst may be troubling as it only gathers smaller enemies and fails most of the times, but it can be useful if you find a way to block/direct the tornado with a wall or Geo Construct like Zhongli's pillar. Their normal attack deals an Anemo slash with N5, but its damage isn't high enough to effectively use it in combat.

Stat Priority

Main Stats: ATK / Anemo DMG / Crit Rate or DMG
Substats: Crit Rate/DMG > ATK% > ER%
Make sure to have at least 1800 ATK and a 1:2 Crit Ratio, ideally 60 Crit Rate and 120 Crit DMG, but you can aim for a higher ratio if you equip a Crit weapon.

Weapon Weapons
Best Weapons

These weapons are hard to get but they perform similarly in terms of damage. You may use one based on your artifact substats, so that your Crit Ratio will be balanced.

Protector's Virtue
HP increased by 20~40%. Additionally, provides an ATK Bonus based on 1.2~2.4% of the wielder's Max HP.
Honed Flow
Obtain 12% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20% for 8s.
Mistsplitter's Edge

Gain a 12~24% Elemental DMG Bonus for every element and receive the might of Mistsplitter's Emblem. At stack levels 1/2/3, Mistsplitter's Emblem provides a 8/16/28~16/32/56% Elemental DMG Bonus for the character's Elemental Type.

The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Weapon Variations
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Weapon replacements

These weapons can be used as ATK stat sticks, if you need some. You may play Traveler with either a Pyro or Electro character to make use of Lion's Roar's passive.

Aquila Favonia
Physical DMG Bonus
Star Star Star Star Star
Falcon's Defiance

ATK is increased by 20~40%.

Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of the resistance aloft, regenerating HP equal to 100~160% of ATK and dealing 200~320% of ATK as DMG to surrounding opponents. This effect can only occur once every 15s.
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Bane of Fire and Thunder
Increases DMG against enemies affected by Pyro or Electro by 20~36%.

These weapons can be used as Crit stat sticks. The Black Sword's passive isn't really useful as you won't use normal and charged attacks with the Traveler.

Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
The Black Sword
CRIT Rate
Star Star Star Star
Justice
Increases DMG dealt by Normal and Charged Attacks by 20~40%. Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.
Early Game

A very valuable weapon in terms of Crit value, but it sadly has a very low base ATK. Furthermore, its passive may be hard to keep active without a shield or consistent healing, but if you're looking for a easily accessible and usable weapon, go for it.

Vigorous
When HP is above 90%, increases CRIT Rate by 14~28%.
Artifact Artifacts
Best Set

If you're looking for a way to increase the Traveler's DPS potential, then you may use 2 piece VV and any type of 2 piece +18% ATK.

2 Anemo DMG Bonus +15%.
2 ATK +18%.
Artifact Variations
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Early Game (Pre-AR 45)

This set gives a lot of Crit Rate and it might help you in doing more consistent damage.

2 CRIT Rate +12%.
4 When HP is below 70%, CRIT Rate increases by an additional 24%.

All Anemo Characters

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