Best Build for Tartaglia in Genshin Impact

Best Build for Tartaglia in Genshin Impact
Tartaglia is a 5-star Hydro Hydro bow character in Genshin Impact. This guide covers the best builds, weapons and artifacts for Tartaglia.

Pros & Cons

  • Excellent Party DPS potential (Co-star)
  • Good Weapon selection
  • Plays an important role in optimized party construction.
  • Upfront damage on his Burst (his Burst represents a significant portion of his damage)
  • Best AoE Hydro application (Riptide Slash)
  • Excellent AoE damage
  • Punishes bad play and rotations
    • Is an avenue to teach good fundamentals, but players need to dedicate themselves to playing to Tartaglia strengths to have him "perform as advertised"
    • Value is somewhat limited to player skill expression.
  • Practically speaking, Tartaglia's relevance is as a Xingqiu substitute
  • Does not benefit from hyper-investment
    • As a co-star you'll benefit more from equal-ish investment with his other DPS party members


Cutting Torrent
Cutting Torrent
Normal Attack

Normal Attack
Perform up to 6 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status.

Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG.

  • Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s.
  • Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack.

Foul Legacy Raging Tide
Foul Legacy: Raging Tide
Elemental Skill

Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance.
In this Stance, Tartaglia's Normal and Charged Attacks are converted to Hydro DMG that cannot be overridden by any other elemental infusion and change as follows:

Normal Attack
Perform up to 6 consecutive Hydro strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG.

Riptide Slash
Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Skill DMG, and can only occur once every 1.5s.

After 30s, or when the ability is unleashed again, this skill will end. Tartaglia will return to his Ranged Stance and this ability will enter CD.
The longer Tartaglia stays in his Melee Stance, the longer the CD.
If the return to a ranged stance occurs automatically after 30s, the CD is even longer.

Havoc Obliteration
Havoc: Obliteration
Elemental Burst

Performs different attacks based on what stance Tartaglia is in when casting.

Ranged Stance: Flash of Havoc
Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status.
Returns a portion of its Energy Cost after use.

Melee Stance: Light of Obliteration
Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast.

Riptide Blast
When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG.
DMG dealt in this way is considered Elemental Burst DMG.


Master of Weaponry
Master of Weaponry
Utility Passive

Increases your own party members' Normal Attack Level by 1.

Never Ending
Never Ending
Ascension 1

Extends Riptide duration by 8s.

Sword of Torrents
Sword of Torrents
Ascension 4

When Tartaglia is in Foul Legacy: Raging Tide's Melee stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effects to opponents.


Foul Legacy Tide Withholder
Foul Legacy: Tide Withholder
Level 1

Decreases the CD of Foul Legacy: Raging Tide by 20%

Foul Legacy Understream
Foul Legacy: Understream
Level 2

When opponents affected by Riptide are defeated, Tartaglia regenerates 4 Elemental Energy.

Abyssal Mayhem Vortex of Turmoil
Abyssal Mayhem: Vortex of Turmoil
Level 3

Increases the Level of Foul Legacy: Raging Tide by 3.
Maximum upgrade level is 15.

Abyssal Mayhem Hydrospout
Abyssal Mayhem: Hydrospout
Level 4

If Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, triggers Riptide Slash against opponents on the field affected by Riptide every 4s, otherwise, triggers Riptide Flash.
Riptide Slashes and Riptide Flashes triggered by this Constellation effect are not subject to the time intervals that would typically apply to these two Riptide effects, nor do they have any effect on those time intervals.

Havoc Formless Blade
Havoc: Formless Blade
Level 5

Increases the Level of Havoc: Obliteration by 3.
Maximum upgrade level is 15.

Havoc Annihilation
Havoc: Annihilation
Level 6

When Havoc: Obliteration is cast in Melee Stance, the CD of Foul Legacy: Raging Tide is reset.
This effect will only take place once Tartaglia returns to his Ranged Stance.


For a detailed breakdown of the best Tartaglia teams go to the Tartaglia team guide page.


Hydro DPS Build

Tartaglia has a lot of avenues for damage but what makes him unique in Genshin is his Skill's Riptide Slash talent dealing AoE Hydro damage on marked enemies. This AoE potential is what drives up Childe's value. Since Riptide Slash scales with Elemental Skill Damage% options like 4pc Heart of Depths and Rust are good but not ideal.

Talent Priority

Skill = Burst > Normal
Remember that Childe's stance change and AoE Damage are solely on his Skill providing you the best damage over a long duration. His Burst is equally important as it can nuke enemies as well as set up your Skill. Don't neglect raising your talents; generally, you want all talents to be raised to 6 as a minimum.

Stat Priority

Main stats: ATK/Hydro/Crit
Substats: Crit/ATK/EM/ER
EM Sands can only be recommended in Nuke setups where you want to maximize the Burst potential. Practically speaking, ATK sands are much more consistent. ER sands should be excessive for ER requirements as well as lose out on damage potential over ATK or EM. It is important however to prioritize ER until you can have full uptime on your Burst(ranged).

Weapon Weapons
Best Weapons

Skyward Harp was Tartaglia's best weapon until the more recent Thundering Pulse and Tartaglia's personal weapon, Polar Star. Regardless, all of the 5★ are good and good on him, but having Skyward Harp should be enough to not need better options.

Polar Star
Star Star Star Star Star
Daylight's Augury
Elemental Skill and Elemental Burst DMG increased by 12~24%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48~20/40/60/96%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others.
Thundering Pulse
Star Star Star Star Star
Rule By Thunder
Increases ATK by 20~40% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12/24/40~24/48/80%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Skyward Harp
Star Star Star Star Star
Echoing Ballad
Increases CRIT DMG by 20~40%. Hits have a 60~100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4~2s.
Best 4★ Weapon

Tartaglia's best 4★ weapon due to the passive's ability to group enemies to maximize Riptide damage

Verdant Wind
Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40~80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14~10s.
Weapon Variations
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Noteworthy Alternatives

An interesting in-between Rust and Stringless: ATK and Burst Damage%. You'll still want refinements sadly.

Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.

Being a good F2P option makes Crescent the recommended 4★ weapon for Tartaglia. Even if you can't activate its passive it does not perform much worse than other options. Nevertheless, 72 ATK% is a lot of stats and being able to activate its passive rewards players to damage just a tier below the best 5★ options.

Charged Attack hits on weak points increase Movement SPD by 10% and ATK by 36~72% for 10s.

Rust is a good weapon for Tartaglia if you have refines and want more consistency over Prototype Crescent. The floor value of Rust is very appealing and provides a comparative advantage over Crescent which deserves a mention.

Star Star Star Star
Rapid Firing
Increases Normal Attack DMG by 40~80% but decreases Charged Attack DMG by 10%.

A F2P version of Rust. Similar performance but can be expensive as it requires Billets.

Star Star Star Star
Full Draw
Increases Normal Attack DMG by 16~32% and Charged Attack DMG by 12~24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%.

If you can Vaporize your Burst, Stringless provides A lot of stats. It ranks lower than other 4★ weapons as the EM substat's value comes from your Burst's Vaporize.

The Stringless
Elemental Mastery
Star Star Star Star
Arrowless Song
Increases Elemental Skill and Elemental Burst DMG by 24~48%.

3★ option that competes with the lower end of 4★ weapon choices. Absolute minimum you can have on Tartaglia.

Star Star Star
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36~60%. Otherwise, decreases DMG by 10%.
Artifact Artifacts
Best Sets

This 2pc combination is the best due to its consistency and ability to fish for better substats

2 Hydro DMG Bonus +15%.
2 ATK +18%.

Heart of Depths as a 4pc is fairly expensive when you consider that it's not much better than the 2pc combinations

2 Hydro DMG Bonus +15%.
4 After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.

Best option if one-shotting enemies with your Burst is preferred.

2 Elemental Burst DMG +20%.
2 Hydro DMG Bonus +15%.
Artifact Variations
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Niche set

Freeze Childe does work and is the only time when you would ever consider running Blizzard Strayer on Childe.

2 Cryo DMG Bonus +15%.
4 When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.

All Hydro Characters