Best Build for Raiden in Genshin Impact

Best Build for Raiden in Genshin Impact
Raiden is a 5-star Electro Electro polearm character in Genshin Impact. This guide covers the best builds, weapons and artifacts for Raiden.

Pros & Cons

  • Competitive DPS and has easier time reaching her potential
  • Provides Upfront Burst Damage
    • Outside of the initial slash, a short 7s time window to deal all of her damage is an important feature
  • Straightforward "easy" playstyle
    • Essentially Raiden only has one playstyle that is malleable to achieve different roles.
    • Lowers ER needs of other teammates (esp Electro units)
    • Great Off-Field Electro application (works as enabler)
  • Early powerful constellations
    • C2 and C3 skyrocket her damage output, making her one of the best DPS characters
  • Teams generally use the Overload reaction (bad match-up with lightweight enemies)
  • Can do a supportive role, but is better utilized as the focus of your team
    • Due to Raiden Shogun's field time. While flexible, you really want to maximize the 7s of her Burst
  • Doesn't have great Artifact flexibility (wants 4pc set)
  • Needing story-locked materials for growth hurts newer accounts
  • Unnecessary constellations past C3

Skills

Origin
Origin
Normal Attack

Normal Attack
Performs up to 5 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to perform an upward slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Transcendence Baleful Omen
Transcendence: Baleful Omen
Elemental Skill

The Raiden Shogun unveils a shard of her Euthymia, dealing Electro DMG to nearby opponents, and granting nearby party members the Eye of Stormy Judgment.

Eye of Stormy Judgment

  • When characters with this buff attack and deal DMG to opponents, the Eye will unleash a coordinated attack, dealing AoE Electro DMG at the opponent's position.
  • Characters who gain the Eye of Stormy Judgment will have their Elemental Burst DMG increased based on the Energy Cost of the Elemental Burst during the Eye's duration.

The Eye can initiate one coordinated attack every 0.9s per party.
Coordinated attacks generated by characters not controlled by you deal 20% of the normal DMG.

Secret Art Musou Shinsetsu
Secret Art: Musou Shinsetsu
Elemental Burst

Gathering truths unnumbered and wishes uncounted, the Raiden Shogun unleashes the Musou no Hitotachi and deals AoE Electro DMG, using Musou Isshin in combat for a certain duration afterward. The DMG dealt by Musou no Hitotachi and Musou Isshin's attacks will be increased based on the number of Chakra Desiderata's Resolve stacks consumed when this skill is used.

Musou Isshin
While in this state, the Raiden Shogun will wield her tachi in battle, while her Normal, Charged, and Plunging Attacks will be infused with Electro DMG, which cannot be overridden. When such attacks hit opponents, she will regenerate Energy for all nearby party members. Energy can be restored this way once every 1s, and this effect can be triggered 5 times throughout this skill's duration.
While in this state, the Raiden Shogun's resistance to interruption is increased, and she is immune to Electro-Charged reaction DMG.
While Musou Isshin is active, the Raiden Shogun's Normal, Charged, and Plunging Attack DMG will be considered Elemental Burst DMG.

The effects of Musou Isshin will be cleared when the Raiden Shogun leaves the field.

Chakra Desiderata
When nearby party members (excluding the Raiden Shogun herself) use their Elemental Bursts, the Raiden Shogun will build up Resolve stacks based on the Energy Cost of these Elemental Bursts. The maximum number of Resolve stacks is 60.

The Resolve gained by Chakra Desiderata will be cleared 300s after the Raiden Shogun leaves the field.

Passives

All-Preserver
All-Preserver
Utility Passive

Mora expended when ascending Swords and Polearms is decreased by 50%.

Wishes Unnumbered
Wishes Unnumbered
Ascension 1

When nearby party members gain Elemental Orbs or Particles, Chakra Desiderata gains 2 Resolve stacks.
This effect can occur once every 3s.

Enlightened One
Enlightened One
Ascension 4

Each 1% above 100% Energy Recharge that the Raiden Shogun possesses grants her:

  • 0.6% greater Energy restoration from Musou Isshin
  • 0.4% Electro DMG Bonus.

Constellations

Ominous Inscription
Ominous Inscription
Level 1

Chakra Desiderata will gather Resolve even faster. When Electro characters use their Elemental Bursts, the Resolve gained is increased by 80%. When characters of other Elemental Types use their Elemental Bursts, the Resolve gained is increased by 20%.

Steelbreaker
Steelbreaker
Level 2

While using Musou no Hitotachi and in the Musou Isshin state applied by Secret Art: Musou Shinsetsu, the Raiden Shogun's attacks ignore 60% of opponents's DEF.

Shinkage Bygones
Shinkage Bygones
Level 3

Increases the Level of Secret Art: Musou Shinsetsu by 3.
Maximum upgrade level is 15.

Pledge of Propriety
Pledge of Propriety
Level 4

When the Musou Isshin state applied by Secret Art: Musou Shinsetsu expires, all nearby party members (excluding the Raiden Shogun) gain 30% bonus ATK for 10s.

Shogun's Descent
Shogun's Descent
Level 5

Increases the Level of Transcendence: Baleful Omen by 3.
Maximum upgrade level is 15.

Wishbearer
Wishbearer
Level 6

While in the Musou Isshin state applied by Secret Art: Musou Shinsetsu, attacks by the Raiden Shogun that are considered part of her Elemental Burst will decrease all nearby party members' (but not including the Raiden Shogun herself) Elemental Burst CD by 1s when they hit opponents.
This effect can trigger once every 1s, and can trigger a total of 5 times during the state's duration.

Teams

For a detailed breakdown of the best Raiden teams go to the Raiden team guide page.

Builds

Electro DPS Build

Raiden prefers being the main focus of your team's investment and damage. Yes, she supports units by buffing their bursts and lowering ER requirements but those things are enabled through her Burst. It's better to think of her as a DPS unit with some Support utility rather than a hybrid DPS-Support. Her ER requirements range from 200 to 250 (closer to 200 ER to maximize damage and 250 for supportive roles).

Talent Priority

Burst > Skill
Raiden's main power and utility comes from her Burst. Her skill is important to level but you can get away with lower investment on her skill.

Stat Priority

Main stats: ER or ATK/Electro or ATK/Crit
Substats: ER/ATK/Crit
About Sands: Generally speaking, ER sands with non-ER weapons and ATK Sands with ER weapons. Engulfing Lightning is the exception; it makes ER nearly identical in value with ATK (this pushes your ER range to 250-300). About Goblet: Use Electro DMG if you're going to play Raiden with external ATK sources (Bennett, Sara, Thrilling Tales of Dragon Slayers); otherwise, use ATK goblet.

Weapon Weapons
Best Weapon

Raiden's Signature weapon, literally made for her.

Engulfing Lightning
Energy Recharge
Star Star Star Star Star
Timeless Dream: Eternal Stove
ATK increased by 28~56% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80~120% ATK. Gain 30~50% Energy Recharge for 12s after using an Elemental Burst.

The F2P option. 5★ can outperform it, but are only worthwhile if you already have them. The Catch is very valuable even when it loses in damage as the ER substat does allow it to become more flexible with more generous ER requirements.

"The Catch"
Energy Recharge
Star Star Star Star
Shanty
Increases Elemental Burst DMG by 16~32% and Elemental Burst CRIT Rate by 6~12%.
Weapon Variations
Show more
Noteworthy Alternatives

Staff of Homa is still valuable if you want extra Crit DMG. It is however recommended to use this weapon on other characters since The Catch exists.

Staff of Homa
CRIT DMG
Star Star Star Star Star
Reckless Cinnabar
HP increased by 20~40%. Additionally, provides an ATK Bonus based on 0.8~1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1~1.8% of Max HP.

Skyward Spine has a special mention since its ATK SPD buff allows you to do difficult combos more consistently. Executing the more difficult combos pushes Skyward Spine over The Catch.

Skyward Spine
Energy Recharge
Star Star Star Star Star
Black Wing
Increases CRIT Rate by 8~16% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vacuum blade that deals 40~100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.

With refines, this weapon deals more damage than The Catch. Strictly speaking the damage increase at high refines should be better than The Catch but you will want to be mindful with your ER requirements.

Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.

Mostly a stat-stick but also Raiden fully can maximize the value of the passive as her Burst uses buffs normally/dynamically rather than a static snapshot.

Deathmatch
CRIT Rate
Star Star Star Star
Gladiator
If there are at least 2 opponents nearby, ATK is increased by 16~32% and DEF is increased by 16~32%. If there are fewer than 2 opponents nearby, ATK is increased by 24~48%.

Not really ideal for Raiden unless you're going for a purely supportive role.

Favonius Lance
Energy Recharge
Star Star Star Star
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Artifact Artifacts
Best Set

Emblem of Severed Fate was made for the Raiden Shogun, period. While farming for a 4PC set is expensive, the set as a whole is resin efficient as many other characters have this set as their best option.

2 Energy Recharge +20%.
4 Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
Artifact Variations
Show more

There is no reason to use any other set rather than 4pc Emblem, however if you're still farming for good pieces you can use any combination of these sets temporarily.

2 Elemental Burst DMG +20%.
2 Energy Recharge +20%.
2 ATK +18%.
2 ATK +18%.
2 ATK +18%.
2 ATK +18%.
Niche Set

Raiden can keep 100% Tenacity uptime but it results in a great damage loss.

2 HP +20%.
4 When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Early Game (Pre-AR 45)

It is not convenient to farm in artifacts domain before unlocking the highest level, so use this set instead.

2 CRIT Rate +12%.
4 When HP is below 70%, CRIT Rate increases by an additional 24%.

Raiden's quick and consistent Electro application makes her a great enabler for Hyperbloom damage. This build wants her to run a full EM setup to maximize Hyperbloom's DMG output. Note that with this build her Burst DMG will be significantly lower and perhaps negligible.

Talent Priority

No talents are needed for a Hyperbloom Raiden, as transformative reactions only consider the character's level and EM.

Stat Priority

Main stats: EM/EM/EM
Sub stats: EM > ER%
Only Elemental Mastery is needed. Energy Recharge isn't a priority but using Raiden's Burst can help her teammates in recharging their Bursts faster, for consistent uptime.

Weapon Weapons

Any EM weapon works perfectly on this build, as you are only looking for the main stat.

Dragon's Bane
Elemental Mastery
Star Star Star Star
Bane of Flame and Water
Increases DMG against opponents affected by Hydro or Pyro by 20~36%.
Moonpiercer
Elemental Mastery
Star Star Star Star
Stillwood Moonshadow
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field.
Kitain Cross Spear
Elemental Mastery
Star Star Star Star
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Artifact Artifacts

This set specifically boosts Hyperbloom damage.

2 Increases Elemental Mastery by 80.
4 The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.

Alternatively, 4pc Gilded Dreams offers a similar damage output, and it is much more efficient to farm.

2 Elemental Mastery +80.
4 Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members, ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
Artifact Variations
Show more
Any combination
2 Increases Elemental Mastery by 80.
2 Elemental Mastery +80.
2 Increases Elemental Mastery by 80.

All Electro Characters

Comments