Best Build for Heizou in Genshin Impact
Pros & Cons
- On-field Driver who provides a lot of team flexibility
- Works in teams made of any kind of Elemental Off-Field DPS characters
- Is Anemo
- Has access to 4pc Viridiscent Venerer and Swirl
- Fast and fluid animations, there's no need to cancel or interrupt them
- Not reliant on constellations
- Wide weapon choice (F2P friendly)
- Requires to farm Viridescent Venerer
- Requires a lot of investment into his teammates
- Compared to other Anemo characters, his crowd control is really minimal
- Swirl damage is not worth the investment
- If what you're looking for is a Swirl driver, consider building Sucrose instead
Performs up to 5 fisticuffs empowered by a mighty wind, dealing Anemo DMG.
Consumes a set amount of Stamina to perform a sweeping kick, dealing Anemo DMG.
Calling upon the surging wind, Heizou plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.
Wields the swift winds to launch a Heartstopper Strike that deals Anemo DMG.
Charges energy to unleash an even stronger blow. He will obtain the Declension effect while charging, which will increase the power of the Heartstopper Strike. When the skill button is released or the skill duration ends, he will strike forward, dealing Anemo DMG.
Increases the power of the next Heartstopper Strike. Max 4 stacks. When you possess 4 Declension stacks, the Conviction effect will be produced, which will cause the next Heartstopper Strike to be even stronger and have a larger AoE.
Leaps into the air and uses the Fudou Style Vacuum Slugger and kicks his opponent. The Vacuum Slugger will explode upon hit and create an Arresting Windtunnel that pulls in nearby objects and opponents, dealing AoE Anemo DMG.
When Fudou Style Vacuum Slugger hits enemies affected by Hydro, Pyro, Cryo or Electro, it afflicts them with Windmuster Iris. Moments later, Windmuster Iris explodes and dissipates, dealing AoE DMG of the corresponding elemental type.
Fudou Style Vacuum Slugger can afflict a maximum of four enemies with the Windmuster Iris. A single enemy cannot be afflicted by Irises of different elemental types at the same time.
Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
When Shikanoin Heizou activates a Swirl reaction while on the field, he will gain 1 Declension stack for Heartstopper Strike. This effect can be triggered every 0.1s.
After Shikanoin Heizou's Heartstopper Strike hits an opponent, increases all party members' (excluding Shikanoin Heizou) Elemental Mastery by 80 for 10s.
For 5s after Shikanoin Heizou takes the field, his Normal Attack SPD is increased by 15%. He also gains 1 Declension stack for Heartstopper Strike. This effect can be triggered once every 10s.
The pull effect of the Arresting Windtunnel created by Windmuster Kick is enhanced, and its duration is increased to 1s.
Increases the Level of Heartstopper Strike by 3.
Maximum upgrade level is 15.
The first Windmuster Iris explosion in each Windmuster Kick will regenerate 9 Elemental Energy for Shikanoin Heizou. Every subsequent explosion in that Windmuster Kick will each regenerate an additional 1.5 Energy for Heizou.
One Windmuster Kick can regenerate a total of 13.5 Energy for Heizou in this manner.
Increases the Level of Windmuster Kick by 3.
Maximum upgrade level is 15.
Each Declension stack will increase the CRIT Rate of the Heartstopper Strike unleashed by 4%. When Heizou possesses Conviction, this Heartstopper Strike's CRIT DMG is increased by 32%.
For a detailed breakdown of the best Heizou teams go to the Heizou team guide page.
Anemo Driver Build
First of all, let's clarify what Heizou's role is: he has to stay on the field to both deal damage and support his teammates, who will deal damage even if they aren't the active character (e.g. Oz, Xiangling's burst).
Heizou has two main builds: EM focused and ADC. ADC (ATK/Anemo/Crit) is fairly better because of internal cooldown, that limits Swirl's potential, hence decreasing EM build utility in most scenarios.
Skill > Normal Attack > Burst
Heizou's damage mostly comes from his fully charged skill, which is easily obtainable with 2 charged attacks and 2 swirl reactions. His Burst isn't really needed, but its damage is not negligible.
Main stats: ATK% / Anemo DMG% / Crit
Substats: Crit > ATK% = EM > ER%
Heizou has a low Burst cost, so ER is not needed at all on him. Focus on ATK and Crits, but do not despise occasional EM rolls as they aren't that bad on him.
These weapons are the best for Heizou. They all provide Crit stats and great passive effects.
Recitative: ATK is increased by 60~120%. Aria: Increases all Elemental DMG by 48~96%.Interlude: Elemental Mastery is increased by 240~480.
These weapons are slightly weaker due to their lower Base ATKs and inferior passives, but greatly improve Heizou's damage and stats even if not top-tier.
A very accessible weapon capable of great damage even at the start of the game. Elemental Mastery main stat makes it a good, accessible and F2P friendly pick for Heizou.
4PC Viridescent Venerer (VV) is the best option since Heizou has access to Swirl, allowing him to massively increase his self damage, but the team's one as well. It is the to-go option and indeed his best artifact set.
If you're still struggling to get a full 4PC Viridiscent, you can temporarily use these 2PC sets. It is however recommended to switch to 4PC VV eventually.
Alternative 4pc option, not as good as VV or 2pc combinations but still solid
This set will increase your party's EM, making any elemental reaction more powerful. It's one of the easiest sets to get in early game, so definitely an accessible option for Heizou.