Best Build for Heizou in Genshin Impact

Best Build for Heizou in Genshin Impact
Heizou is a 4-star Anemo Anemo catalyst character in Genshin Impact. This guide covers the best builds, weapons and artifacts for Heizou.

Pros & Cons

  • On-field Driver who provides a lot of team flexibility
    • Works in teams made of any kind of Elemental Off-Field DPS characters
  • Is Anemo
    • Has access to 4pc Viridiscent Venerer and Swirl
  • Fast and fluid animations, there's no need to cancel or interrupt them
  • Not reliant on constellations
  • Wide weapon choice (F2P friendly)
  • Requires to farm Viridescent Venerer
  • Requires a lot of investment into his teammates
  • Compared to other Anemo characters, his crowd control is really minimal
  • Swirl damage is not worth the investment
    • If what you're looking for is a Swirl driver, consider building Sucrose instead

Skills

Fudou Style Martial Arts
Fudou Style Martial Arts
Normal Attack

Normal Attack
Performs up to 5 fisticuffs empowered by a mighty wind, dealing Anemo DMG.

Charged Attack
Consumes a set amount of Stamina to perform a sweeping kick, dealing Anemo DMG.

Plunging Attack
Calling upon the surging wind, Heizou plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.

Heartstopper Strike
Heartstopper Strike
Elemental Skill

Press
Wields the swift winds to launch a Heartstopper Strike that deals Anemo DMG.

Hold
Charges energy to unleash an even stronger blow. He will obtain the Declension effect while charging, which will increase the power of the Heartstopper Strike. When the skill button is released or the skill duration ends, he will strike forward, dealing Anemo DMG.

Declension
Increases the power of the next Heartstopper Strike. Max 4 stacks. When you possess 4 Declension stacks, the Conviction effect will be produced, which will cause the next Heartstopper Strike to be even stronger and have a larger AoE.

Windmuster Kick
Windmuster Kick
Elemental Burst

Leaps into the air and uses the Fudou Style Vacuum Slugger and kicks his opponent. The Vacuum Slugger will explode upon hit and create an Arresting Windtunnel that pulls in nearby objects and opponents, dealing AoE Anemo DMG.

When Fudou Style Vacuum Slugger hits enemies affected by Hydro, Pyro, Cryo or Electro, it afflicts them with Windmuster Iris. Moments later, Windmuster Iris explodes and dissipates, dealing AoE DMG of the corresponding elemental type.

Fudou Style Vacuum Slugger can afflict a maximum of four enemies with the Windmuster Iris. A single enemy cannot be afflicted by Irises of different elemental types at the same time.

Passives

Pre-Existing Guilt
Pre-Existing Guilt
Utility Passive

Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Paradoxical Practice
Paradoxical Practice
Ascension 1

When Shikanoin Heizou activates a Swirl reaction while on the field, he will gain 1 Declension stack for Heartstopper Strike. This effect can be triggered every 0.1s.

Penetrative Reasoning
Penetrative Reasoning
Ascension 4

After Shikanoin Heizou's Heartstopper Strike hits an opponent, increases all party members' (excluding Shikanoin Heizou) Elemental Mastery by 80 for 10s.

Constellations

Named Juvenile Casebook
Named Juvenile Casebook
Level 1

For 5s after Shikanoin Heizou takes the field, his Normal Attack SPD is increased by 15%. He also gains 1 Declension stack for Heartstopper Strike. This effect can be triggered once every 10s.

Investigative Collection
Investigative Collection
Level 2

The pull effect of the Arresting Windtunnel created by Windmuster Kick is enhanced, and its duration is increased to 1s.

Esoteric Puzzle Book
Esoteric Puzzle Book
Level 3

Increases the Level of Heartstopper Strike by 3.
Maximum upgrade level is 15.

Tome of Lies
Tome of Lies
Level 4

The first Windmuster Iris explosion in each Windmuster Kick will regenerate 9 Elemental Energy for Shikanoin Heizou. Every subsequent explosion in that Windmuster Kick will each regenerate an additional 1.5 Energy for Heizou.
One Windmuster Kick can regenerate a total of 13.5 Energy for Heizou in this manner.

Secret Archive
Secret Archive
Level 5

Increases the Level of Windmuster Kick by 3.
Maximum upgrade level is 15.

Curious Casefiles
Curious Casefiles
Level 6

Each Declension stack will increase the CRIT Rate of the Heartstopper Strike unleashed by 4%. When Heizou possesses Conviction, this Heartstopper Strike's CRIT DMG is increased by 32%.

Teams

For a detailed breakdown of the best Heizou teams go to the Heizou team guide page.

Builds

Anemo Driver Build

First of all, let's clarify what Heizou's role is: he has to stay on the field to both deal damage and support his teammates, who will deal damage even if they aren't the active character (e.g. Oz, Xiangling's burst).
Heizou has two main builds: EM focused and ADC. ADC (ATK/Anemo/Crit) is fairly better because of internal cooldown, that limits Swirl's potential, hence decreasing EM build utility in most scenarios.

Talent Priority

Skill > Normal Attack > Burst
Heizou's damage mostly comes from his fully charged skill, which is easily obtainable with 2 charged attacks and 2 swirl reactions. His Burst isn't really needed, but its damage is not negligible.

Stat Priority

Main stats: ATK% / Anemo DMG% / Crit
Substats: Crit > ATK% = EM > ER%
Heizou has a low Burst cost, so ER is not needed at all on him. Focus on ATK and Crits, but do not despise occasional EM rolls as they aren't that bad on him.

Weapon Weapons
Best Weapons

These weapons are the best for Heizou. They all provide Crit stats and great passive effects.

The Widsith
CRIT DMG
Star Star Star Star
Debut
When a character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s.

Recitative: ATK is increased by 60~120%. Aria: Increases all Elemental DMG by 48~96%.

Interlude: Elemental Mastery is increased by 240~480.
Kagura's Verity
CRIT DMG
Star Star Star Star Star
Kagura Dance of the Sacred Sakura
Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12~24% for 16s. Max 3 stacks. This character will gain 12~24% All Elemental DMG Bonus when they possess 3 stacks.
Boundless Blessing
Increases Movement SPD by 10%. When in battle, gain an 8~16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.
Bygone Azure Teardrop
Normal Attack SPD is increased by 10%. After the wielder unleashes an Elemental Skill, Normal Attack DMG will increase by 4.8% every second for 14s. After this character hits an opponent with a Normal Attack during this duration, Normal Attack DMG will be increased by 9.6%. This increase can be triggered once every 0.3s. The maximum Normal Attack DMG increase per single duration of the overall effect is 48%. The effect will be removed when the wielder leaves the field, and using the Elemental Skill again will reset all DMG buffs.
Weapon Variations
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Excellent Uptime and Damage

These weapons are slightly weaker due to their lower Base ATKs and inferior passives, but greatly improve Heizou's damage and stats even if not top-tier.

Wandering Clouds
Increases Elemental DMG Bonus by 12~24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160~320% ATK DMG. Can only occur once every 30s.
Solar Pearl
CRIT Rate
Star Star Star Star
Solar Shine
Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20~40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20~40% for 6s.
Sacrificial Fragments
Elemental Mastery
Star Star Star Star
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
A Thousand Floating Dreams
Elemental Mastery
Star Star Star Star Star
A Thousand Nights' Dawnsong
Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 32~64. If not, increase the equipping character's DMG Bonus from their Elemental Type by 10~26%. Each of the aforementioned effects can have up to 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 40~48. Multiple such effects from multiple such weapons can stack.
Wandering Evenstar
Elemental Mastery
Star Star Star Star
Wildling Nightstar
The following effect will trigger every 10s: The equipping character will gain 24~48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
F2P/Early game

A very accessible weapon capable of great damage even at the start of the game. Elemental Mastery main stat makes it a good, accessible and F2P friendly pick for Heizou.

Mappa Mare
Elemental Mastery
Star Star Star Star
Infusion Scroll
Triggering an Elemental reaction grants a 8~16% Elemental DMG Bonus for 10s. Max 2 stacks.
Artifact Artifacts
Best Set

4PC Viridescent Venerer (VV) is the best option since Heizou has access to Swirl, allowing him to massively increase his self damage, but the team's one as well. It is the to-go option and indeed his best artifact set.

2 Anemo DMG Bonus +15%.
4 Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.
Artifact Variations
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Any combination

If you're still struggling to get a full 4PC Viridiscent, you can temporarily use these 2PC sets. It is however recommended to switch to 4PC VV eventually.

2 Anemo DMG Bonus +15%.
2 ATK +18%.
2 ATK +18%.
2 ATK +18%.
2 ATK +18%.
OR

Alternative 4pc option, not as good as VV or 2pc combinations but still solid

2 Elemental Mastery +80.
4 Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members, ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
Early Game (Pre-AR 45)

This set will increase your party's EM, making any elemental reaction more powerful. It's one of the easiest sets to get in early game, so definitely an accessible option for Heizou.

2 Increases Elemental Mastery by 80.
4 Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.

All Anemo Characters

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