Best Build for Faruzan in Genshin Impact

Best Build for Faruzan in Genshin Impact
Faruzan is a 4-star Anemo Anemo bow character in Genshin Impact. This guide covers the best builds, weapons and artifacts for Faruzan.

Pros & Cons

  • Dedicated support for any Anemo DPS characters
  • Not reliant on artifact set bonuses (low investment, high impact)
  • Has access to grouping (crowd control)
  • Constellations dependent
    • C2 is necessary to extend her uptime
    • C6 enhances her battery capabilities (together with C4) as well as buffing Anemo characters' Crit DMG
  • Overall low damage
  • Low evergy generation and high Burst cost (needs a huge amount of ER%)
  • Her being a dedicated support limits her synergies to only a few units

Teams

For a detailed breakdown of the best Faruzan teams go to the Faruzan team guide page.

Builds

Faruzan is a dedicated support for Anemo DPS characters. Her kit is completely focused on buffing Anemo DMG, decreasing Anemo Resistance and grouping enemies. She is the perfect teammate for Anemo DPS characters such as Wanderer, Xiao and Heizou.

Talent Priority

Burst >>> Skill
Faruzan's buff scales with her Burst's talent level so it's a top priority. Skill is used in combat but its damage is negligible, whether upgrading it or not is up to you.

Stat Priority

Main stats: ER% / Any / Crit Rate (or Any)
Sub stats: ER% > Crit Rate
Crit Rate is important only if you use Favonius Warbow on her. Else, use the artifacts with the highest ER% substat you have.

Weapon Weapons

Although it has a low Base ATK stat, it's the best weapon to equip on Faruzan to grant her as much uptime as possible, which is way better than slightly increasing her buff.

Favonius Warbow
Energy Recharge
Star Star Star Star
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.

Lowers energy generation but has a high Base ATK, gives ER% and provides useful stats to the team with its passive.

Elegy for the End
Energy Recharge
Star Star Star Star Star
The Parting Refrain
A part of the "Millennial Movement" that wanders amidst the winds.

Increases Elemental Mastery by 60~120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100~200 and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s.

Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
Weapon Variations
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Alternatives to Favonius, only recommended for the ER% main stat and decent Base ATK.

Sacrificial Bow
Energy Recharge
Star Star Star Star
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Fading Twilight
Energy Recharge
Star Star Star Star
Radiance of the Deeps
Has three states, Evengleam, Afterglow, and Dawnblaze, which increase DMG dealt by 6%/10%/14%~12%/20%/28% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field.
End of the Line
Energy Recharge
Star Star Star Star
Net Snapper
Triggers the Flowrider effect after using an Elemental Skill, dealing 80% ATK as AoE DMG upon hitting an opponent with an attack. Flowrider will be removed after 15s or after causing 3 instances of AoE DMG. Only 1 instance of AoE DMG can be caused every 2s in this way. Flowrider can be triggered once every 12s.
Artifact Artifacts

Artifacts set bonuses aren't really important, just make sure to have enough ER% to maintain a good Burst uptime.

Noblesse is a solid option if nobody else on the team is carrying it.

2 Elemental Burst DMG +20%.
4 Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Any Combination

Any source of ER% is well welcomed.

2 Energy Recharge +20%.
2 Energy Recharge +20%.
2 Energy Recharge +20%.
Artifact Variations
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Only viable if C6 and if nobody else on the team is carrying it.

2 HP +20%.
4 When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.

All Anemo Characters