Best Build for Dori in Genshin Impact

Best Build for Dori in Genshin Impact
Dori is a 4-star Electro Electro claymore character in Genshin Impact. This guide covers the best builds, weapons and artifacts for Dori.

Pros & Cons

  • Universal battery for any energy hungry DPS
    • Dori provides both Healing and energy generation through her burst
  • Cheap to build
  • Needs a considerable amount of Energy Recharge, which is very sensitive and changes based on the team's composition
  • Really wants C4
  • Overall replaceable by other Electro batteries such as Fischl or Kuki

Skills

Marvelous Sword-Dance (Modified)
Marvelous Sword-Dance (Modified)
Normal Attack

Normal Attack
Perform up to 3 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, performs a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Spirit-Warding Lamp: Troubleshooter Cannon
Spirit-Warding Lamp: Troubleshooter Cannon
Elemental Skill

Directs a Spirit-Warding Lamp to fire off Troubleshooter Shots at opponents, dealing Electro DMG.
When Troubleshooter Shots hit opponents, they will create 2 After-Sales Service Rounds that will automatically track opponents and deal Electro DMG.

Alcazarzaray's Exactitude
Alcazarzaray's Exactitude
Elemental Burst

Summons forth the Jinni within the lamp to give the client various kinds of aid.

Jinni
Connects to a nearby character. The connected character will:

  • Continuously restore HP based on Dori's Max HP.
  • Continuously regenerate Energy.
  • Be affected by Electro.

When the connector between the Jinni and the character touches opponents, it will deal one instance of Electro DMG to them every 0.4s.
Only one Jinni can exist at one time.

Passives

Unexpected Order
Unexpected Order
Utility Passive

When Dori crafts Character and Weapon Enhancement Materials, she has a chance to refund a portion of the crafting materials used.

An Eye for Gold
An Eye for Gold
Ascension 1

After a character connected to the Jinni triggers an Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or an Electro Swirl or Crystallize reaction, the CD of Spirit-Warding Lamp: Troubleshooter Cannon is decreased by 1s.
This effect can be triggered once every 3s.

Compound Interest
Compound Interest
Ascension 4

When the Troubleshooter Shots or After-Sales Service Rounds from Spirit-Warding Lamp: Troubleshooter Cannon hit opponents, Dori will restore 5 Elemental Energy for every 100% Energy Recharge possessed.
Per Spirit-Warding Lamp: Troubleshooter Cannon, only one instance of Energy restoration can be triggered and a maximum of 15 Energy can be restored this way.

Constellations

Additional Investment
Additional Investment
Level 1

The number of After-Sales Service Rounds created by Troubleshooter Shots is increased by 1.

Special Franchise
Special Franchise
Level 2

When you are in combat and the Jinni heals the character it is connected to, it will fire a Jinni Toop from that character's position that deals 50% of Dori's ATK DMG.

Wonders Never Cease
Wonders Never Cease
Level 3

Increases the Level of Alcazarzaray's Exactitude by 3.
Maximum upgrade level is 15.

Discretionary Supplement
Discretionary Supplement
Level 4

The character connected to the Jinni will obtain the following buffs based on their current HP and Energy:

  • When their HP is lower than 50%, they gain 50% Incoming Healing Bonus.
  • When their Energy is less than 50%, they gain 30% Energy Recharge.
Value for Mora
Value for Mora
Level 5

Increases the Level of Spirit-Warding Lamp: Troubleshooter Cannon by 3.
Maximum upgrade level is 15.

Sprinkling Weight
Sprinkling Weight
Level 6

Dori gains the following effects for 3s after using Spirit-Warding Lamp: Troubleshooter Cannon:

  • Electro Infusion.
  • When Normal Attacks hit opponents, all nearby party members will heal HP equivalent to 4% of Dori's Max HP. This type of healing can occur once every 0.1s.

Teams

For a detailed breakdown of the best Dori teams go to the Dori team guide page.

Builds

Support Build

Dori is a supportive Claymore character whose purpose is to heal and battery the team through her Burst. She is particularly effective in teams with a DPS character who consistently needs Burst uptime. Her damage is negligible due to her split scaling (DMG is ATK-based and healing HP-based).

Talent Priority

Burst
Dori's talents are negligible, however her burst's healing and energy generation scale with her talent level.

Stat Priority

Main stats: ER or HP/HP/Healing Bonus or Crit Rate
Substats: Crit Rate/HP/ER
Crit rate is important on Dori if you run Favonius Greatsword. Generally speaking, a Crit Rate circlet will be enough to substitute for Crit Rate substats and vice versa.

Weapon Weapons
Best Weapons

Favonius Greatsword is Dori's best in slot weapon. It further boosts her Energy generation and team utility. Needs at least 40% Crit Rate to work properly!

Favonius Greatsword
Energy Recharg
Star Star Star Star
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Variations
Show more
Stat sticks

ER% stat sticks that help with Dori's high energy requirement. Weapons are classified by overall utility.

Sacrificial Greatsword
Energy Recharge
Star Star Star Star
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Katsuragikiri Nagamasa
Energy Recharge
Star Star Star Star
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Forest Regalia
Energy Recharge
Star Star Star Star
Forest Sanctuary
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
Skyward Pride
Energy Recharge
Star Star Star Star Star
Sky-ripping Dragon Spine
Increases all DMG by 8~16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80~160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.
Healer

The Bell works as a HP stat stick and increases Dori's healing capabilities. Make sure to meet the ER requirement through artifacts only though.

Rebellious Guardian
Taking DMG generates a shield which absorbs DMG up to 20~32% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12~24% increased DMG.
Artifact Artifacts
Support

Tenacity should be one of the 2PC sets since its HP% buff helps with Dori's healing. The other 2PC set is just a preference; stronger heals or better burst uptime.

2 HP +20%.
2 Character Healing Effectiveness +15%.
2 Healing Bonus +15%.
2 Energy Recharge +20%.
Artifact Variations
Show more
ATK buffer

Consider using 4pc Noblesse if nobody else on the team is carrying it. It gives a universal ATK buff to all your party members:

2 Elemental Burst DMG +20%.
4 Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Low investment/Early game

This set is only available as a 4 star but it basically improves Dori's flat energy generation and extend it to the whole team.

2 Energy Recharge +20%.
4 Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.

Elemental Mastery DPS Build

If you really want Dori to deal damage consider playing her in a bloom/electro charged team and simply stack EM on her.

Talent Priority

Burst
Although raising talents doesn't increase DMG, Burst still has utility as both energy generation and healing scale will talent level. Her skill and attack talents can stay at level 1, as transformative reactions only include character's level and EM in their DMG formula.

Stat Priority

Main stats: ER% or EM / EM / EM
Substats: EM / ER%
Reaction DPS Dori wants as much Elemental Mastery as possible and enough Energy Recharge to cast her Burst consistently.

Weapon Weapons
EM weapons

Any EM weapon is suitable for this build. Refinements are appreciated!

Rainslasher
Elemental Mastery
Star Star Star Star
Bane of Storm and Tide
Increases DMG against opponents affected by Hydro or Electro by 20~36%.
Makhaira Aquamarine
Elemental Mastery
Star Star Star Star
Desert Pavilion
The following effect will trigger every 10s: The equipping character will gain 24~48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
Bloodtainted Greatsword
Elemental Mastery
Star Star Star
Bane of Fire and Thunder
Increases DMG against opponents affected by Pyro or Electro by 12~24%.
Artifact Artifacts
Any combination

As long as your artifacts stats give EM, you can take advantage from set bonuses to cover ER requirement or simply stack more EM.

2 Increases Elemental Mastery by 80.
2 Elemental Mastery +80.
2 Increases Elemental Mastery by 80.
2 Energy Recharge +20%.
2 Energy Recharge +20%.

All Electro Characters

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