Best Build for Diluc in Genshin Impact
Pros & Cons
- Straightforward playstyle
- Building Diluc is also pretty straightforward
- Crit-rate ascension stat and high base attack make it easier to bring out his potential.
- Decent weapon selection
- Good matchup versus shielded enemies
- Limited Reaction potential
- Doesn't have great Artifact flexibility (wants 4pc set)
- Can't use Freeze-Melt (does Freeze-Shatter instead)
- While Diluc does a lot of reaction damage, he can't abuse reactions to make a super-majority of his damage reaction based.
- Optimized comps are very limited
Perform up to 4 consecutive strikes.
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, perform a more powerful slash.
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Performs a forward slash that deals Pyro DMG.
This skill can be consecutively used 3 times. Enters CD if not cast again within a short period.
Releases intense flames to knock back nearby opponents, dealing Pyro DMG.
The flames then converge into the weapon, summoning a Phoenix that flies forward and deals massive Pyro DMG to all opponents in its path. The Phoenix explodes upon reaching its destination, causing a large amount of AoE Pyro DMG.
The searing flames that run down his blade cause it to be infused with Pyro.
Refunds 15% of the ores used when Forging Claymore-type weapons.
Diluc's Charged Attack Stamina Cost is decreased by 50%, and its duration is increased by 3s.
The Pyro Infusion provided by Dawn lasts for 4s longer. Additionally, Diluc gains 20% Pyro DMG Bonus during the duration of this effect.
Diluc deals 15% more DMG to opponents whose HP is above 50%.
When Diluc takes DMG, his ATK increases by 10% and his ATK SPD increases by 5%. Lasts for 10s.
This effect can stack up to 3 times and can only occur once every 1.5s.
Increases the Level of Searing Onslaught by 3.
Maximum upgrade level is 15.
Casting Searing Onslaught in rhythm greatly increases damage dealt.
2s after casting Searing Onslaught, casting the next Searing Onslaught in the combo deals 40% additional DMG. This effect lasts for 2s.
Increases the Level of Dawn by 3.
Maximum upgrade level is 15.
After casting Searing Onslaught, the next 2 Normal Attacks within the next 6s will have their DMG and ATK SPD increased by 30%.
Additionally, Searing Onslaught will not interrupt the Normal Attack combo.
For a detailed breakdown of the best Diluc teams go to the Diluc team guide page.
Diluc demands a lot of field-time generally making him a DPS character who can maximize a supporting cast. As a Pyro unit, Diluc has access to Melt and Vaporize which scale very well with the damage you invest into him. Currently his best builds revolve around Weakside Vaporize or Reverse Vaporize which allows Diluc better reaction uptime over Melt comps.
Skill = Normal = Burst
There are differences based on what builds you play but even then you'll want to keep Diluc's talent levels well within each other as they all play an integral role towards his damage.
Main stats: EM or ATK/Pyro/Crit
Diluc shouldn't need the ER provided from ER sands, while ER substats are nice but would rather go towards EM or ATK. EM or ATK will depend more on external sources like your weapon and party members. Ideally you choose based on substats but it is worth noting that ATK will generally feel better as EM is only valuable if you can efficiently play Diluc and get as much reactions as possible.
While ATK is not Crit, its still a good stat and having a lot of it is nice
It's a good weapon but due to Diluc's "average" reaction rate lowering the value of Elemental Mastery and the weapon's passive. Regardless it's a very good option.
Recommended if you have good shield uptime
Crimson Witch of Flames was made for Diluc, and no other set really comes close when it comes to stat-efficiency